Blue Post The tank hit a lot of accumulation of property is indeed a problem _400
NetEase reported Cataclysm thematic area of Warcraft News wiped>>>
Hit on the tank and precision equipment
Blizzard
Our recent discussion of a topic in the tank hit and precision equipment,0% BUFF small Saurfang heroes under 10 to ride a single experience in the treatment of milk _25, the role of (more precisely, is the board a tank.) It is generally believed that hate hit and precision property, you may be used under different circumstances to replace other damage reduction properties of these two properties. In fact, unless your current copy of the rolling equipment completely, otherwise we do not think that this view is correct. Tank is almost always the first to worry about their viability (this totally works), in almost all cases property will be used to exchange hate better damage reduction properties. German tanks poured cats than once in Yinguai much worse (in fact not so simple,purchase wow gold, but I intend to cover up the details and exceptions, as I've written the first article in a lot).
Sarcasm may not hit before, so hit the property to a certain extent more interesting than it is today. BOSS parry attacks before your timer will accelerate the attack, so accurate it becomes survival properties. BOSS parry is random, so the tanks are sometimes suddenly much larger than expected, hurt the situation, and you do not know what will ward off attack speed BOSS (BOSS will now no longer a). So far, interrupt skills may not hit, but in any case required that a few tanks to have to hit the BOSS to heap a lot of hit property problems.
The problem is that few of the tanks for their properties are of interest. Stamina and armor is a good attribute, but the distribution of these two properties by the item level restrictions (if we let this not be a problem, then will be very interesting, but it is the subject of another blog.) We abandoned the defense rating that allows the properties of the tank concerned. We managed to get proficient in property as the outstanding properties of the tank, so they like to see at least one attribute. Dodge and parry (if you board a tank) is also good, as such hold the line talent like these two properties also become interesting, but beyond that, things started to sour. Of course, sometimes rapidly and crit a bit mean, but really not worth the two properties exchanged with other properties. So only a hit and precision. We want to hit and precision of the tank is more interesting, but how to do it?
One way is to let them into defensive attributes. Hit and precision of blood Death Knight is defensive attributes, because the Death Knight's own treatment and death are closely related to combat, combat death will not hit. Other occupations may also make similar adjustments. Imagine if shield block have to hit the target might have been. Suppose you raise your shield, but the height is not enough to block enemy attacks. Now is also a hit on the warrior damage reduction properties. We may adjust the amount of shield block damage reduction, or to soldiers plus a small hit, so the hit cap would not seem unrealistic, anyway, you already know the basic idea. Paladin (Holy Shield so that more interesting?) And Druid (after the trigger savage hit defense) will do the same adjustments.
This is a good idea? We're not sure. You certainly will not see this in the 4.1 patch changes. There must be some trade-offs to hit the more valuable and precise. How to be equipped with the experienced players may be more interesting, but inexperienced players may also be more challenging. Town search teams competing in the tank there may also increase. So the lack of experienced players may need to sacrifice more valuable property damage reduction (such as master) to heap a lot of the price hit.
Related News:
Cataclysm 4.1.0: Legends of new items available orange fishing rod? >>>
Cataclysm 4.1: Aman and zug epic levels drop 353 List>>>